Adding shell start up wait method.
Signed-off-by: Emmanuel Bigeon <emmanuel@bigeon.fr>
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@ -77,6 +77,8 @@ public final class SocketConsoleApplicationShell implements Runnable {
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/** The application. */
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private ConsoleApplication app;
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private final Object initLock = new Object();
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/** The server socket. */
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private ServerSocket serverSocket;
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/** THe server address. */
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@ -123,7 +125,10 @@ public final class SocketConsoleApplicationShell implements Runnable {
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// Create the server
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try (ServerSocket actualServerSocket = new ServerSocket(port, 1, addr)) {
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serverSocket = actualServerSocket;
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running = true;
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synchronized (initLock) {
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running = true;
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initLock.notifyAll();
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}
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// Create the streams
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runSokectServer();
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} catch (final IOException e) {
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@ -194,4 +199,23 @@ public final class SocketConsoleApplicationShell implements Runnable {
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LOGGER.log(Level.SEVERE, "Exception in closing socket server", e); //$NON-NLS-1$
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}
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}
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/** A method to wait for the socket server initialization.
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*
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* @param timeout the timeout */
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public void waitStartUp(final long timeout) {
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synchronized (initLock) {
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final long tic = System.currentTimeMillis() + timeout;
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long tac;
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while (!running && (tac = System.currentTimeMillis()) < tic) {
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final long idle = tic - tac;
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try {
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initLock.wait(idle);
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} catch (final InterruptedException e) {
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LOGGER.log(Level.INFO, "Thread interruption", e);
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Thread.currentThread().interrupt();
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}
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}
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}
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}
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}
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@ -66,6 +66,7 @@ public class TestServer {
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if (server == null) {
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server = new Thread(getShell(), "gclcServer");
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server.start();
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getShell().waitStartUp(500);
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}
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return server;
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}
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@ -82,13 +83,7 @@ public class TestServer {
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SHELL.setInterface(new SocketConsoleInterface(input, output));
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SHELL.setConnexionManager(manager);
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SHELL.setApplication(app);
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final Thread th = new Thread(new Runnable() {
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@Override
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public void run() {
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app.start();
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}
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});
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final Thread th = new Thread(() -> app.start());
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th.start();
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try {
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final Object waiting = new Object();
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